The Symmetry Hall Problem
If you are enjoying this gamejam game and would like a longer and more polished experience, then please consider getting the full game on Steam! Thank you!
Tutorial below. Learn the rules, and progress through the halls and puzzles of The Symmetry Hall Problem! Retro 3d inspired aesthetics, with a (hopefully) enjoyable difficulty curve.
- move - WASD
- interact - space or LMB
- toggle run - Shift
- pause - Escape
- testers - llxu, thebdk
HOW TO PLAY (correct solutions highlighted in white)
All tiles must be filled with a colour.
A number must be connected to exactly that many tiles of the same colour.
Horizontal and Vertical Symmetry
A line placed through a number indicates the resulting shape must also be symmetric across this line.
The number does not need to be in the centre of the shape.
90° and 180° Rotational Symmetry
A curved line placed through a number indicates the resulting shape must also be rotationally symmetric, either by 2x 180 degree turns, or 4x 90 degree turns.
A diagonal line placed through a number indicates the resulting shape must be diagonally symmetric across this line.
The rest of the puzzles are left up to the player! :)
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This game was so amazing. I did cheat a little, I won't lie, but this is easily one of my favorite games I have played on itch. I absolutely love this genre of game, like the witness or a new game called Taiji, if you have made any other or know of any other games like this let me know. Thanks for such a great time :)
Oh that's great to hear, thanks for playing and commenting. I'm working on a more polished (and a little more content) version - this is good motivation. :)
In terms of other people's puzzle games on Itch I really like this one -> https://krackocloud.itch.io/gridspech
Or I have some other (different) puzzle games, perhaps Robust Robots is the shortest and most fun to play through -> https://sporktank.itch.io/robust-robots
Thanks for playing and posting the play through! You make some good feedback points which I'll try to incorporate. Cheers. :)
Had to come back and complete the game. I think this may have been my favorite entry. The dragging mechanic improved things significantly on this playthrough. I completed all puzzles in 102 minutes, but I have to admit I had to peak at the answer for that final puzzle. I think my brain stopped working.
Congratulations again on creating such a great game.
Thank you Delpire! It makes me very happy if I can make a game which draws a player back. Congrats on completing the game, and for your feedback during the jam! :) I look forward to your next entry as well..